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The typedef keyword defines a name that can be used as a synonym for a type or derived type. In contrast to the struct, union, and enum declarations, typedef declarations do not introduce new types — they introduce new names for existing types. register. This keyword is a recommendation to the compiler to use a machine register for storing the values of this type. The compiler is free to follow or not this directive. The type must be either an integer type or a pointer. If you use this declaration, note that you aren’t allowed to use the address-of operator since registers do not have addresses.

That's why you can write: for (int i=0; i<10;i++) { /* code of the loop */ } 52 that starts at line 2 and runs to line 17. Within it, we have a nested scope that starts at line 6 and runs to line 13. It contains another nested scope that begins in line 9 and ends line 12. Note the definition in line 14. It demonstrates that you can define a variable at any moment. e. e. until line 17. Shadowing. Consider this code: int fn(int arg) { int a,b; /* some code */ if (a < 2) { int a; /* some more code */ } } The second, inner scope contains a definition of a variable "a" that shadows the definition of the other "a" defined in the enclosing scope.

By the way, one is a power of two52. Note that the return expression could have also been written like this: return bitcount == 1; The intention of the program is clearer with the “if” expression. = instead of ≠ . The symbol ≠ wasn’t included in the primitive typewriters in use when the C language was designed, and we have kept that approximation. It is consistent with the usage of ! e. = would mean not equal. 52 For a more detailed discussion, see the section Newsgroups at the end of this tutorial.

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A quick introduction to the C language by Navia J.

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